
Spam Hero, Win Dota
2 reasons that picking your favorite hero makes you cognitively play better
What sort of cognitive processing is happening that allows you to make big plays on your favorite hero, but stumble around with an unfamiliar one?
In a recent DotaCinema video, Sunsfan and Synderen (playing Vengeful Spirit and Bounty Hunter) had a humorous and interesting exchange after Sunsfan made a surprisingly impressive (for him) force staff play as Vengeful Spirit:
(Conversation around 28:30)Synderen: âVery nice. Hereâs whatâs interesting to me. It isnât just that youâre better at the hero, you get better at Dota when you play a hero you are good at.â
SunsFan: âWhy do you act so surprised?â
Synderen: âIf you had a force staff on Veno there, you would not have made that play.â
SunsFan: âWell, thatâs true.â
Synderen: (laughs) âYou know itâs true.â
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Dota is a daunting game to learn for a newcomer. There are 113 heroes and each one is elegantly designed to play and feel just a little different than any other hero. And then there are the items, the secret and side shops, the creep camps, the ward spots, creep and tower aggro, the juke paths and the weird spell interactions (whatâs a strong dispel anyway?).
But if youâre like me, youâre queuing unranked with friends and you canât resist the sweet siren call of the Random button on the All Pick selection screen and that extra 200 starting gold. And then suddenly youâre playing a hero thinking, I know what these spells should do and kind of where to cast them but everything is just harder. The movement speed feels a little off and last hitting, always a problem, is slightly more of a problem. Not only do you miss the clutch force staff plays, but you donât see that gank coming from mid lane â even when thereâs a ward.
So whatâs happening? Why does an unfamiliar hero make you bad at Dota even over and above figuring the cast point and mana cost of some new abilities? There are two aspects of how cognitive processing happens in your brain that make this happen:
#1: Dota is a hard game

There is a lot of knowledge and there are a lot of mechanical skills and subtle interactions. Just trying to last-hit creeps, you have to track your heroâs speed, position, projectile velocity and creep damage rate. And then if you are in a 1v1 or 2v2 lane, you need to see what your allies are doing, what the enemy heroes are doing and if you are suddenly in danger of getting killed in lane, or just getting denied a last hit. All the while figuring out your skill build, item plans, lane rotations, and remembering to carry a tp scroll. The game is designed to push your cognitive capacity. Thereâs enough going on you canât really track everything perfectly, so you have to prioritize and eventually learn to rely on and communicate with your teammates.
#2: Skill learning is your friend

Mechanical practice improves speed, accuracy and importantly for Dota, reduces the cognitive demands of basic actions. This frees up mental workspace to check the minimap, or spot a gank coming to another lane, or make an inspired play with a force staff. Skill learning, though, takes time and many repetitions before automatization starts to kick in. Plus, itâs pretty inflexible, meaning that training on one hero doesnât help as much with similar heroes as youâd think. With 113 heroes to learn thatâs going to take an awfully long time to try to get automatic on all of them.
One of the other curious aspects of the skill learning process is that it generally makes you better without you knowing exactly why you are better. You know you played a lot and that itâs easier now, but exactly what you learned is not available to conscious awareness. This kind of learning is called âimplicit learningâ and reflects a different kind of memory in the brain than trying to memorize the names of all the heroes and spells. Thatâs why a highly experienced player like Synderen, who has expertise on a wide range of heroes and game strategies, still remarks with surprise how Sunsfan is just better at Dota on a familiar hero.
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Skill learning benefits from repeated experience is why single-hero spammers will always have higher MMR than me. And itâs why even the pros will throw out a respect ban on occasion for somebodyâs best hero instead of trying to counter it in game. While there's something to be said about playing every hero, you might want to reconsider smashing the Random button.
...especially when you realize that you might random Earth Spirit.Paul J. Reber is a Professor of Psychology and Neuroscience at Northwestern University who plays Dota 2 regularly and follows the pro scene closely (like Nahaz, only with more neuroscience and slightly less arguing). His research is on the memory systems of the brain and he considers playing Dota 2 to be a subjective, personal experiment on skill learning and cognitive changes due to aging. Although his MMR is embarrassingly low, he likes to say he's "pretty good for his age."